Default 25×25 board (can be changed down to 4×4).

  • Target default set to 10,240,000 (editable in the UI). Note: game uses doubling tiles (2, 4, 8...) so very large targets take many merges — you can set any numeric target.

  • Autoplay enabled by default; CPU uses a fast 1-ply simulation + heuristic (empties + max tile) so it keeps moving on huge boards without locking the browser.

  • You can take over at any time — player input toggles player control automatically.

  • WebAudio: added a synth theme and slide/merge sound effects. Theme schedules in long loops (approx ~25 minutes if left running).

  • UI: save/import, simple console, play/stop theme buttons.

A few notes and tips

  • 25×25 is compute- and DOM-heavy — the CPU is intentionally lightweight to keep it responsive. If you want a stronger AI for huge boards I can add a separate webworker-based deeper engine, but that will be noticeably slower.

  • The numeric target you asked for (10,240,000) is accepted; the merging rules double tiles — hitting that exact number may require many merges and a large board — it’s doable but patience (and autoplay) helps.

  • The theme & FX are synthesized — if you want proper MIDI-file playback instead I can embed a base64-encoded MIDI and a JS MIDI player, or add sampled sound effects (WAV/OGG) into the ZIP.


Published 20 days ago
StatusReleased
PlatformsHTML5
AuthorSmazogz of Smazlabz
Made withClickteam Fusion

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